How to Get 3D Content Into AURELION
- 先進運転支援システム (ADAS)
- 自動運転
- シナリオ生成
- シミュレーションモデリング
48:07min
概要
The goal of virtual validation is to be as close to the real world as possible. Therefore, AURELION is based on the Unreal Engine to generate high realistic 3D environments in which AD/ADAS stacks can be developed, tested, and validated with various sensor types.
But how do I create such 3D environments? Can I integrate my own Unreal level? Is it possible to integrate my own 3D Models into AURELION? How do I make sure that my materials respond correctly to sensors such as lidar and radar? Can I alter a scene that I received from dSPACE? What if I need an environment that is based on the real world, such as OpenStreetMap? Is it possible to reconstruct an environment based on my measurement data such as video and lidar point clouds?
In this webinar, we want to answer all of those questions and introduce you to the options that AURELION offers you as a customer. We also introduce you to the "Scenario Generation from Measurement" Service, that generates environments with a mixture of scalable procedural generators and annotation-based reconstruction of real-world measurements.
ホスト
Matthias Thurau
Software Developer – Scenario Generation Group, dSPACE GmbH